#pragma once
#include "graphic.h"
#include "GraphicFactory.h"
#include "DragButton.h"

class Button :
	public Graphic
{
public:
	Button(void);
	virtual ~Button(void);
	DEF_CREATE_CALLBACK(Button)
public:
	virtual void Serialize(CArchive& ar);
	virtual void initPos(CPoint& pt1, CPoint& pt2);
public:
	CDragButton _btn;
};

